The past month or two has seen a lot of controversy over rejections in the Apple’s iPhone App Store. Apple has pulled not just “joke” apps which don’t have any quality or substance behind them, but seemingly legitimate applications like Podcaster and Nullriver’s NetShare.
I haven’t done any iPhone development yet, but I am thinking [...]
Entries Tagged as 'Apple'
The App Store gamble
October 8th, 2008 2 Comments
Tags: App Store · iPhone · Runner's Log
iPhone SDK announced
October 17th, 2007 1 Comment
From Ars Technica:
Steve Jobs today announced that Apple is working on a software development kit (SDK) for the iPhone and iPod touch so that third-party developers can build native applications for the devices. The SDK is on track for a February 2008 release, after the annual Macworld Apple-fest takes place in January 2008.
As to [...]
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iTunes 7.4 Includes ‘Album Rating’
September 7th, 2007 No Comments
Great addition for anyone who uses Smart Playlists to filter songs by albums, rather than the individual song rating. I used to have an (unreleased) Cocoa application to make playlists using the average album rating (along with play count and other attributes), it looks like I won’t need that anymore.
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QuickTime Player now does fullscreen for free
July 13th, 2007 No Comments
Once you grab the latest software update, that is. I always thought it was a bad decision to not include fullscreen in the free QuickTime player, especially given the number of hacks, scripts, and terminal commands that anyone could use to get around this restriction (but still weren’t as convenient as cmd+f). I’m glad to [...]
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WWDC ‘07 Keynote Thoughts
June 11th, 2007 1 Comment
Leopard: I have a feeling this will be a very significant OSX release. I’m looking forward to it in October.
Games: I admin, I’ve secretly been wanting to play C&C 3. Not that it’s much of an issue with Bootcamp and the new 3D acceleration in Parallels and VMware, but it’s still nice to see a [...]
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Palm hires ex-Apple engineer
March 9th, 2007 No Comments
From The New York Times:
SAN FRANCISCO, March 8 — Palm Inc., the maker of hand-held computers, has hired a top Silicon Valley software designer as it seeks to respond to the challenge posed by Apple’s new iPhone.
The designer, Paul Mercer, a former Apple computer engineer, began work three weeks ago at Palm on a line [...]
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More on iPhone software development
January 12th, 2007 No Comments
More on third party iPhone development, from The New York Times:
“We define everything that is on the phone,” [Jobs] said. “You don’t want your phone to be like a PC. The last thing you want is to have loaded three apps on your phone and then you go to make a call and it doesn’t [...]
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MacFUSE
January 12th, 2007 2 Comments
A lot of people are talking about MacFUSE, released today for OSX. From Ars Technica:
FUSE was originally developed in the Linux world as a filesystem (like what you browse in the finder, or over the network from your Windows machine) that’s implemented in userspace. This means that you can load and unload new filesystems without [...]
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Marware iPod Nano cases
January 11th, 2007 No Comments
Looking at Marware’s iPod Nano products today, I can’t helped but be a little impressed. I already own the Sportsuit Sensor+ (which lets you use the Nike+ kit with any pair of running shoes), and I’m probably going to purchase one of their Sportsuit cases soon. Unlike just about every other armband-style case I’ve seen, [...]
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iPhone Software Development?
January 9th, 2007 No Comments
The big news at MacWorld today is, of course, the new iPhone. The keynote certainly didn’t disappointed, and there’s a lot to talk about and speculate over in the coming months before it’s released to stores. From a user’s point of view I’m certainly eager to try one out first hand, but what really interests [...]
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